Triumphs and tribulations of building the game I've been dreaming of for 15 years
Monday, January 24, 2011
The ecosystem has been unsealed!
How many months into the development process is it, and I'm only just now putting in an entrance to the dungeon? Whatever. The important thing is: Hey look, it's a set of stairs! No way to actually USE the stairs yet, but that's probably next on my list. I discovered a whole host of problems with having intelligent spawn points, and I could just hack something in to get started, but I've got an elegant solution partially worked out that'll save me a lot of problems in the future. I'm going to stop coding for today and spend some time thinking about design.
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